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- on mouseDown
- global scrCount, scrMax, T
- repeat while the mouseDown
- if scrCount < scrMax then
- set the locV of sprite 1 to the locV of sprite 1 - 15
- set the locV of sprite 24 to the locV of sprite 24 + T
- set the locV of sprite 23 to the locV of sprite 23 + T
- updateStage()
- set scrCount to scrCount + 1
- next repeat
- end if
- if scrCount = scrMax then
- set the locV of sprite 24 to 457
- set the locV of sprite 23 to 457
- end if
- updateStage()
- end repeat
- moveHotSpots()
- end
-